WPI Worcester Polytechnic Institute

Computer Science Department
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Multimedia Networking Reading List

Spring 2015


Introduction

[CHW99] J. Crowcroft, M. Handley, and I. Wakeman. Internetworking Multimedia, Chapter 4, Morgan Kaufmann Publishers, 1999, ISBN 1-55860-584-3.

[Sel00] P. Sellers. Behind the Mask - Perceptual Coding: How MP3 Compression Works, Sound on Sound Magazine, May 2000.

[Tr96] J. Tranter. Linux Multimedia Guide, Chapter 4, O'Reilly & Associates, 1996, ISBN: 1565922190.

[KR12] J. Kurose and K. Ross. Computer Networking: A Top-Down Approach, 6th edition, Chapter 7, Pearson, 2012, ISBN: 0132856204.

[RS75] L. Rabiner and M. Sambur. An Algorithm for Determining the Endpoints of Isolated Utterances, The Bell System Technical Journal, Volume 54, Number 2, Pages 297-315, February 1975. (slides: pptx, pdf)

[Wat11] M. Watson. HTTP Adaptive Streaming in Practice, Keynote at the Second ACM Multimedia Systems Conference (MMSys), San Jose, California, USA, February 2011, and [Flo13] Ken Florance. Netflix, Keynote at the Content Delivery Summit, New York, NY, USA, May 20, 2013.

[Le91] D. Le Gall. MPEG: A Video Compression Standard for Multimedia Applications, Communications of the ACM, Volume 34, Number 4, Pages 46-58, 1991. (slides: pptx, pdf)

[Sod11] I. Sodagar. The MPEG-DASH Standard for Multimedia Streaming Over the Internet, IEEE Multimedia, Volume 18, Issue 4, Pages 62-67, April 2011.


Perceptual Quality

[WS00] A. Watson and M. A. Sasse. The Good, the Bad, and the Muffled: the Impact of Different Degradations on Internet Speech, In Proceedings of ACM Multimedia, Los Angeles, CA, USA, November 2000. (slides: pptx, pdf)

[MSM04] J. McCarthy, M. A. Sasse and D. Miras. Sharp or Smooth? Comparing the Effects of Quantization vs. Frame Rate for Streamed Video. In Proceedings of ACM Conference on Human Factors in Computing Systems, Vienna, Austria, April 20-24, 2004. (slides: pptx, pdf)

[BSA+12] A. Balachandran, V. Sekar, A. Akella, S. Seshan, I. Stoica and H. Zhang. A Quest for an Internet Video Quality-of-Experience Metric, In Proceedings of the 11th ACM Workshop on Hot Topics in Networks, Seattle, WA, USA, pages 97-102, October 29-30, 2012.


HTTP Streaming

[HHH+12] T. Huang, N. Handigol, B. Heller, N. McKeown, and R. Johari. Confused, Timid, and Unstable: Picking a Video Streaming Rate is Hard, In Proceedings of the ACM Internet Measurement Conference (IMC), pages 225-238, Boston, MA, USA, November 2012. (slides: pptx)

[MLTH13] C. Mueller, S. Lederer, C. Timmerer, and H. Hellwagner. Dynamic Adaptive Streaming over HTTP/2.0, In Proceedings of the IEEE International Conference on Multimedia and Expo (ICME), Pages 1-6, San Jose, CA, USA, July 15-19, 2013. (slides: pptx)

[RBV+12] H. Riiser, H. Bergsaker, P. Vigmostad, P. Halvorsen, and C. Griwodz, A Comparison of Quality Scheduling in Commercial Adaptive HTTP Streaming Solutions on a 3G Network, In Proceedings of the 4th ACM Workshop on Mobile Video (MoVid), pages 25-30, Chapel Hill, NC, USA, February 2012.

[ART+13] C. Alberti, D. Renzi, C. Timmerer, C. Mueller, S Lederer, S. Battista, M. Mattavelli. Automated QoE Evaluation of Dynamic Adaptive Streaming over HTTP, In Proceedings of the 5th International Workshop on Quality of Multimedia Experimence (QoMEX), Pages 58-63, Klagenfurt, Austria, July 3-5 2013.


Mobile/Chat

[LG14] Yao Liu and Lei Guo. An Empirical Study of Video Messaging Services on Smartphones, In Proceedings of Network and Operating System Support on Digital Audio and Video Workshop (NOSSDAV), Pages 6, Singapore, March 19-20, 2014. (slides: pptx)

[YXLL14] Chenguang Yu, Yang Xu, Bo Liu, and Yong Liu. "Can you SEE me now?", A Measurement Study of Mobile Video Calls, In Proceedings of IEEE Conference on Computer and Communications (INFOCOM), Toronto, Canada, April 27 - May 2, 2014.

[XYLL12] Yang Xu, Chenguang Yu, Jingjiang Li, and Yong Liu. 2012. Video Telephony for End-consumers: Measurement Study of Google+, iChat, and Skype, In Proceedings of the ACM Internet Measurement Conference (IMC), pages 371-384, Boston, MA, USA, November 14-16, 2012.


Network Games

[SKH02] J. Smed, T. Kaukoranta and H. Hakonen. Aspects of Networking in Multiplayer Computer Games, The Electronic Library, Volume 20, Number 2, Pages 87-97, 2002. (slides: pptx)

[SJNC13] R. Shea, L. Jiangchuan, E. Ngai, and Y. Cui. Cloud Gaming: Architecture and Performance, IEEE Network, Volume 27, Issue 4, Pages 16-21, July-August 2013. (slides: pptx)

[CFGS13] M. Claypool, D. Finkel, A. Grant, and M. Solano. Performance Analysis of the OnLive Thin Client Game System, In Proceedings of the 11th ACM Network and System Support for Games (NetGames), Venice, Italy, November 2012 and Onlive Thin Client Game Performance, Springer's Multimedia Systems Journal (MMSJ), special issue on Network and Systems Support for Games, DOI 10.1007/s00530-014-0362-4, pages 1-14, February 2014. (slides: pptx)

[CC10] M. Claypool and K. Claypool. Latency Can Kill: Precision and Deadline in Online Games, In Proceedings of the First ACM Multimedia Systems Conference (MMSys), (Invited paper), Scottsdale, Arizona, USA, February 2010. (slides: pptx, pdf)


Delay Buffering

[SJ95] D. Stone and K. Jeffay. An Empirical Study of Delay Jitter Management Policies, ACM Multimedia Systems, Volume 2, Number 6, Pages 267-279, January 1995. (slides: pptx, pdf)

[WCCL09] C. Wu, K. Chen, Y. Chang and C. Lei. An Empirical Evaluation of VoIP Playout Buffer Dimensioning in Skype, Google Talk, and MSN Messenger, In Proceedings of the ACM Workshop on Network and Operating System Support for Digital Audio and Video (NOSSDAV), Williamsburg, VA, USA, June 2009. (slides: pptx, pdf)


Repair

[PHH98] C. Perkins, O. Hodson and V. Hardman. A Survey of Packet-Loss Recovery Techniques for Streaming Audio, IEEE Network Magazine, Sep/Oct, 1998. (slides: pptx, pdf)

[HCH09] T. Huang, K. Chen, and P. Huang. Tuning Skype's Redundancy Control Algorithm for User Satisfaction, In Proceedings of the IEEE Infocom Conference, Rio de Janiero, Brazil, April 2009. (slides: pptx, pdf)


Router Support

[HKBT01] P. Hurley, M. Kara, J. Le Boudec, and P. Thiran. ABE: Providing a Low Delay within Best Effort, IEEE Network Magazine, May/June 2001. (slides: pptx, pdf)

[LCK10] C. Lee, M. Claypool, and R. Kinicki. A Credit-based Home Access Point (CHAP) to Improve Application Performance on IEEE 802.11 Networks, In Proceedings of the First ACM Multimedia Systems Conference (MMSys), Scottsdale, Arizona, USA, February 2010 and Implementation and Demonstration of a Credit-based Home Access Point, In Proceedings of the ACM Multimedia Conference, Florence, Italy, October 25-29, 2010. (slides: pptx, pdf)


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Send all questions to Mark Claypool.