CS563 - ADVANCED TOPICS IN COMPUTER GRAPHICS: PRESENTATIONS
- Limits on Perception - Matt Ward
- Visualizing Information - Matt Ward
- N-Dimensional Brushing in XmdvTool - Allen
Martin
- An Overview of AVS - Chris Bentley
- Designing Effective User
Interfaces - Suzanne Martin
- Interfaces for Virtual Reality - Brian Lingard
- Volume Rendering with Marching Cubes
- Matt Ward
- Fractal Surface Generation - Markus
Altman
- Ray Tracing - Cheng-Ling Lin
- An Overview of IRIS Inventor -
Darren Meyer
- Radiosity - Allen Martin
- Texture Mapping - Chris Bentley
- Animation Tricks - Suzanne Martin
-
Bump Mapping - Brian Lingard
- Visualizing Sequence Relationships -
Matt Ward
- Rasterizing Curves and Surfaces
- Cheng-Ling Lin
- Parametric Curve Generation - Darren Meyer
- An Overview of IBM Visualization Data Explorer - Matt Ward
- Particle Systems - Allen Martin
- NURBS - Markus Altman
- Bezier Surfaces and the Teapot
- Chris Bentley
- Stereoscopic Computer Graphics
- Brian Lingard
- Free-form Deformation -
Suzanne Martin
- Artificial Evolution
- Markus Altman
- Morphing - Cheng-Ling Lin
- Graphics File Formats - Darren Meyer
- Noise, Turbulence, and Texture
- Matt Ward
- Distributed Ray Tracing
- Allen Martin
- Shadow Generation Techniques
- Chris Bentley
- Virtual Reality in Medicine
- Suzanne Martin
- Hardware Support for Windowing Operations
- Markus Altmann
- Animating Articulated Objects-
Brian Lingard
- Delaunay Triangulation - Cheng-Ling Lin
- Color Theory and Pre-Press - Darren Meyer
matt@owl.WPI.EDU