CS563 - ADVANCED TOPICS IN COMPUTER GRAPHICS: PRESENTATIONS

  1. Limits on Perception - Matt Ward
  2. Visualizing Information - Matt Ward
  3. N-Dimensional Brushing in XmdvTool - Allen Martin
  4. An Overview of AVS - Chris Bentley
  5. Designing Effective User Interfaces - Suzanne Martin
  6. Interfaces for Virtual Reality - Brian Lingard
  7. Volume Rendering with Marching Cubes - Matt Ward
  8. Fractal Surface Generation - Markus Altman
  9. Ray Tracing - Cheng-Ling Lin
  10. An Overview of IRIS Inventor - Darren Meyer
  11. Radiosity - Allen Martin
  12. Texture Mapping - Chris Bentley
  13. Animation Tricks - Suzanne Martin
  14. Bump Mapping - Brian Lingard
  15. Visualizing Sequence Relationships - Matt Ward
  16. Rasterizing Curves and Surfaces - Cheng-Ling Lin
  17. Parametric Curve Generation - Darren Meyer
  18. An Overview of IBM Visualization Data Explorer - Matt Ward
  19. Particle Systems - Allen Martin
  20. NURBS - Markus Altman
  21. Bezier Surfaces and the Teapot - Chris Bentley
  22. Stereoscopic Computer Graphics - Brian Lingard
  23. Free-form Deformation - Suzanne Martin
  24. Artificial Evolution - Markus Altman
  25. Morphing - Cheng-Ling Lin
  26. Graphics File Formats - Darren Meyer
  27. Noise, Turbulence, and Texture - Matt Ward
  28. Distributed Ray Tracing - Allen Martin
  29. Shadow Generation Techniques - Chris Bentley
  30. Virtual Reality in Medicine - Suzanne Martin
  31. Hardware Support for Windowing Operations - Markus Altmann
  32. Animating Articulated Objects- Brian Lingard
  33. Delaunay Triangulation - Cheng-Ling Lin
  34. Color Theory and Pre-Press - Darren Meyer

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matt@owl.WPI.EDU