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Dragonfly: Sprite Class Reference
Dragonfly 2.2
A text-based game engine
Public Member Functions | Protected Member Functions | Protected Attributes

Sprite Class Reference

List of all members.

Public Member Functions

 Sprite (int max_frames)
 Max frame count fixed upon creation.
int getWidth ()
void setWidth (int new_width)
int getHeight ()
void setHeight (int new_height)
string getLabel ()
void setLabel (string new_label)
int getColor ()
void setColor (int new_color)
int getFrameCount ()
Frame getFrame (int frame_number)
int addFrame (Frame new_frame)

Protected Member Functions

 Sprite ()
 Sprite constructor always has one arg.

Protected Attributes

int width
 Sprite width.
int height
 Sprite height.
int max_frame_count
 Maximum number of frames sprite can have.
int frame_count
 Actual number of frames sprite has.
int color
 Optional color for entire sprite.
Frameframe
 Array of frames.
string label
 Text label to identify sprite.

The documentation for this class was generated from the following file:
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