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Dragonfly: Class List
Dragonfly 2.2
A text-based game engine

Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
BoxA 2-d bounding box
CircleCircle.h
ClockThe clock, for timing (such as the game loop)
Event
EventCollision
EventKeyboard
EventMouse
EventOut
EventStep
EventView
Frame
Fraps
GameManager
GameObject
GraphicsManager
InputManagerThe input manager
LineLine.h - a line segment
LogManager
Manager
ObjectThe base object
ObjectList
ObjectListIterator
PositionA 2-d (x,y) position
ResourceManager
SceneGraph
Splash
SplashDragonfly
Sprite
Vector
ViewObject
WorldManager
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