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Dragonfly 2.2
A text-based game engine
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A 2-d (x,y) position. More...
#include <Position.h>
Public Member Functions | |
| Position (int init_x, int init_y) | |
| Create object at 2-d location (x,y). | |
| Position () | |
| Default 2-d (x,y) location is (0,0). | |
| int | getX () |
| Get horizontal coordinate. | |
| void | setX (int new_x) |
| Set horizontal coordinate. | |
| int | getY () |
| Get vertical coordinate. | |
| void | setY (int new_y) |
| Set vertical coordinate. | |
| void | setXY (int new_x, int new_y) |
| Set horizontal & vertical coordinate. | |
Protected Attributes | |
| int | x |
| Horizontal coordinate in 2d world. | |
| int | y |
| Vertical coordinate in 2d world. | |
A 2-d (x,y) position.
1.7.3