![]() |
Dragonfly 2.2
A text-based game engine
|
getX() | Position | |
getY() | Position | |
Position(int init_x, int init_y) | Position | |
Position() | Position | |
setX(int new_x) | Position | |
setXY(int new_x, int new_y) | Position | |
setY(int new_y) | Position | |
x | Position | [protected] |
y | Position | [protected] |
~Position() (defined in Position) | Position |