Student Analyses of Playable Serious Games
The analyses below were produced by students in the course, either individually or in pairs, during the 7-week term and discussed in class. The analyses are written roughly following Brian Winn's Design/Play/Experience framework.
Education
Conspiracy Code (American history)
The Adventures of Josie True (STEM for girls)
Mission U.S. (U.S. history)
Training
At-Risk (teacher training)
Get Security (HP small business IT security)
Tactical Language and Culture: French (Sahel Africa French)
Fully Involved (fire training)
Health
Elude (depression)
Fat World (nutrition)
Monumental (exercise)
Political/Social Issues
Poverty Is Not A Game (poverty awareness)
I Can End Deportation (immigration policy)
What It Is (sexual violence)
Advertising
Dealertown Ford (vehicle financing)
You vs. D. Rose (basketball shoes)
BMW M3 Challenge (racing game)
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