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The 15th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE’19) will be held at Georgia Tech in Atlanta, GA, USA on October 8-12, 2019. Sponsored by the Association for the Advancement of Artificial Intelligence (AAAI), AIIDE brings together researchers and practitioners who work in AI for entertainment, including game designers, creative technologists, and media artists.and academic and industrial AI researchers. This year, AIIDE especially encourages submissions to respond to the theme of “human-centered evaluation”.

Important Dates

All deadlines are at 11:59pm UTC-12 unless otherwise noted.

April 19, 2019   Workshop and Tutorial Proposals  
May 1, 2019   Workshop and Tutorial Notifications  
May 24, 2019   Abstract Deadline (Research Papers Track Only)  
May 30, 2019   Papers, Demos, and Playable Experiences Deadline  
June 13, 2019   Doctoral Consortium Deadline  
June 28, 2019   Initial Reviews Released (Research Papers Track Only)  
July 3, 2019   Author Response Due (Research Papers Track Only)  
July 11, 2019   Acceptance Notifications (All Tracks)  
August 1, 2019   Camera-Ready Deadline (All Tracks): 5pm Pacific Time  
August 3, 2019   Artifact Evaluation Deadline  
August 30, 2019   Artifact Evaluation Notifications  
October 8-9, 2019   AIIDE 2019 Workshops  
October 10-12, 2019   AIIDE 2019 Main Conference  
       

News and Updates

Special Theme

This year’s conference features a special theme of “Human-Centered Evaluation”. In addition to general topics of interest in entertainment AI, the conference program will feature speakers, panels, and paper sessions that focus on directly evaluation and critical analysis of AI in digital entertainment contexts.

Get Involved!

AIIDE’19 will include invited speakers, research and practitioner presentations, panels, playable experiences, project demonstrations, interactive poster sessions, product exhibits, workshops, a doctoral consortium, the StarCraft AI Competition, and an artifact evaluation. We invite researchers and developers to share insights and cutting-edge results from a wide range of AI-related projects and encourage the presentation of a) results from core AI research areas applicable to interactive digital entertainment and b) AI approaches developed and fielded in entertainment experiences.