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Class |
Homework |
Project |
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1 |
Tues, Mar 11 |
Administration / Overview |
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Thu, Mar 13 |
Game Engines |
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Fri, Mar 14 |
GDC 2008 / Development Myths |
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The Team |
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Sun, Mar 16 |
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Hello Chess (*) |
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2 |
Mon, Mar 17 |
Basic Game AI |
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Tue, Mar 18 |
Basic Game AI |
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Wed, Mar 19 |
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The Pitch (*) |
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Thu, Mar 20 |
Basic Game AI |
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Fri, Mar 21 |
Basic Game AI |
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Feedback on Pitch |
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Sun, Mar 23 |
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Legal Chess (*) |
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3 |
Mon, Mar 24 |
MMO/Darkstar [Kesselman] |
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Tue, Mar 25 |
MMO/Darkstar [Kesselman] |
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Wed, Mar 26 |
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Development Plan (*) |
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Thu, Mar 27 |
MMO/Darkstar [Kesselman] |
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Fri, Mar 28 |
MMO/Darkstar [Kesselman] |
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Sun, Mar 30 |
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Shallow Blue (*) |
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4 |
Mon, Mar 31 |
Basic Game Physics |
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Tue, Apr 1 |
Basic Game Physics |
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Thu, Apr 3 |
Mid-term Exam |
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Fri, Apr 4 |
Shader Programming |
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Sun, Apr 6 |
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Darkstar Chess (*) |
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5 |
Mon, Apr 7 |
Autonomous Movement |
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Tue, Apr 8 |
Autonomous Movement |
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Thu, Apr 10 |
Autonomous Movement |
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Fri, Apr 11 |
First Playable Demos |
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First Playable |
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Sun, Apr 13 |
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Updated Development Plan (*) |
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6 |
Mon, Apr 14 |
Goal-Based AI (Halo 3) |
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Thu, Apr 17 |
Plan-Based AI (Fear) |
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Fri, Apr 18 |
"What's Hot in Graphics" [Agu] |
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Feature Freeze |
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7 |
Mon, Apr 21 |
Dynamic Camera Control (GoW) |
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Tue, Apr 22 |
Dynamic Camera Control (GoW) |
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Wed, Apr 23 |
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Web Page |
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Thu, Apr 24 |
Novel Game Controls |
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Fri, Apr 25 |
Final Exam |
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8 |
Mon, Apr 28 |
GameFest |
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Final Presentation |
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Tue, Apr 29 |
GameFest |
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