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Dragonfly 2.2
A text-based game engine
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| getX() | Vector | |
| getY() | Vector | |
| setX(float new_x) | Vector | |
| setY(float new_y) | Vector | |
| Vector(float init_x, float init_y) (defined in Vector) | Vector | |
| Vector() | Vector | |
| x | Vector | [protected] |
| y | Vector | [protected] |
| ~Vector() (defined in Vector) | Vector |
1.7.3