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    Dragonfly 2.2 
   A text-based game engine 
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| event | Manager |  [protected] | 
| event_list_count | Manager |  [protected] | 
| frame_time | GameManager |  [protected] | 
| game_over | GameManager |  [protected] | 
| GameManager() | GameManager |  [private] | 
| GameManager(GameManager const &) | GameManager |  [private] | 
| getFrameTime() | GameManager | |
| getInstance() | GameManager |  [static] | 
| is_started | Manager |  [protected] | 
| isStarted() | Manager | |
| isValid(string event_name) | Manager |  [protected, virtual] | 
| Manager() (defined in Manager) | Manager | |
| obj_list | Manager |  [protected] | 
| onEvent(Event *p_event) | Manager | |
| operator=(GameManager const &) | GameManager |  [private] | 
| registerInterest(Object *p_go, string event_name) | Manager | |
| run(int fr_time=DEFAULT_FRAME_TIME) | GameManager | |
| setGameOver() | GameManager | |
| setGameOver(bool new_game_over) | GameManager | |
| shutDown() | GameManager |  [virtual] | 
| startUp() | GameManager |  [virtual] | 
| startUp(bool flush) | GameManager | |
| startUp(bool flush, time_t seed) | GameManager | |
| unregisterInterest(Object *p_go, string event_name) | Manager | |
| ~GameManager() (defined in GameManager) | GameManager | |
| ~Manager() (defined in Manager) | Manager |  [virtual] | 
 1.7.3