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Dragonfly 2.2
A text-based game engine
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| Frame() (defined in Frame) | Frame | |
| Frame(int new_width, int new_height, string frame_str) | Frame | |
| frame_str | Frame | [protected] |
| getHeight() (defined in Frame) | Frame | |
| getString() (defined in Frame) | Frame | |
| getWidth() (defined in Frame) | Frame | |
| height | Frame | [protected] |
| setFrame(string new_frame_str) (defined in Frame) | Frame | |
| setHeight(int new_height) (defined in Frame) | Frame | |
| setWidth(int new_width) (defined in Frame) | Frame | |
| width | Frame | [protected] |
| ~Frame() | Frame |
1.7.3