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Dragonfly 2.2
A text-based game engine
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Frame() (defined in Frame) | Frame | |
Frame(int new_width, int new_height, string frame_str) | Frame | |
frame_str | Frame | [protected] |
getHeight() (defined in Frame) | Frame | |
getString() (defined in Frame) | Frame | |
getWidth() (defined in Frame) | Frame | |
height | Frame | [protected] |
setFrame(string new_frame_str) (defined in Frame) | Frame | |
setHeight(int new_height) (defined in Frame) | Frame | |
setWidth(int new_width) (defined in Frame) | Frame | |
width | Frame | [protected] |
~Frame() | Frame |