![]() |
Dragonfly 2.2
A text-based game engine
|
Event() | Event | |
event_type (defined in Event) | Event | [protected] |
EventOut() (defined in EventOut) | EventOut | |
getType() | Event | |
setType(string new_type) (defined in Event) | Event | [protected] |
~Event() | Event | [virtual] |