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Dragonfly 2.2
A text-based game engine
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| center | Circle | [protected] |
| Circle(Position init_center, float init_radius) | Circle | |
| Circle() | Circle | |
| getCenter() | Circle | |
| getRadius() | Circle | |
| radius | Circle | [protected] |
| setCenter(Position new_center) | Circle | |
| setRadius(float new_radius) | Circle | |
| ~Circle() (defined in Circle) | Circle |
1.7.3