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Dragonfly 2.2
A text-based game engine
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| Box(Position init_corner, int init_horizontal, int init_vertical) | Box | |
| Box() | Box | |
| corner | Box | [protected] |
| getCorner() (defined in Box) | Box | |
| getHorizontal() (defined in Box) | Box | |
| getVertical() (defined in Box) | Box | |
| horizontal | Box | [protected] |
| setCorner(Position new_corner) (defined in Box) | Box | |
| setHorizontal(int new_horizontal) (defined in Box) | Box | |
| setVertical(int new_vertical) (defined in Box) | Box | |
| vertical | Box | [protected] |
| ~Box() (defined in Box) | Box |
1.7.3