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Dragonfly: ObjectListIterator.h Source File
Dragonfly 2.2
A text-based game engine

ObjectListIterator.h

00001 ///
00002 /// An iterator for ObjectLists
00003 ///
00004 
00005 #ifndef __OBJECT_LIST_ITERATOR_H__
00006 #define __OBJECT_LIST_ITERATOR_H__
00007 
00008 #include "ObjectList.h"
00009 
00010 class ObjectList;
00011 
00012 class ObjectListIterator {
00013 
00014  private:
00015   ObjectListIterator(); ///< Iterator must be given list when created.
00016 
00017  protected:
00018   int index;                    ///< Index into list.
00019   const ObjectList *p_list; ///< List iterating over.
00020 
00021  public:
00022   ~ObjectListIterator();
00023 
00024   /// Create iterator, over indicated list.
00025   ObjectListIterator(const ObjectList *p_l);
00026 
00027   void first();                 ///< Set iterator to first item in list.
00028   void next();                  ///< Set iterator to next item in list.
00029   bool isDone();                ///< Return true if at end of list.
00030 
00031   /// Return pointer to current item in list, NULL if done/empty.
00032   Object *currentObject();     
00033 };
00034 
00035 #endif // __OBJECT_LIST_ITERATOR_H__
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