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Dragonfly: Event.h Source File
Dragonfly 2.2
A text-based game engine

Event.h

00001 ///
00002 /// Event.h
00003 ///
00004 
00005 #ifndef __EVENT_H__
00006 #define __EVENT_H__
00007 
00008 #include <string>
00009 
00010 using namespace std;
00011 
00012 class Event {
00013 
00014  protected:
00015   string event_type;              
00016   void setType(string new_type);  
00017 
00018  public:
00019   /// Create base event
00020   Event();
00021 
00022   /// Destructor
00023   virtual ~Event();
00024 
00025   /// Get the event type
00026   string getType();
00027 
00028 }; 
00029 
00030 #endif // __EVENT_H__
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