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Impact of Frametime Spikes on Performance and Quality of Experience in Platformer Games |
Samin Shahriar Tokey, Ben Boudaoud, Josef Spjut, and Mark Claypool
Materials:
See also:
Samin Shahriar Tokey, Ben Boudaoud, Joohwan Kim, Josef Spjut and Mark Claypool. Timing Matters: The Impact of Event-Specific Frametime Spikes in First-Person Shooter Games, In Proceedings of the 17th International Conference on Quality of Multimedia Experience (QoMEX), Madrid, Spain, September 30 - October 2, 2025. Online at: http://www.cs.wpi.edu/~claypool/papers/frame-stutter-qomex-25/
Samin Shahriar Tokey, Ben Boudaoud, Joohwan Kim, Josef Spjut, Peter Xenopoulos and Mark Claypool. Lead Rush: A First-Person Shooter for User Studies and Understanding Effects of Frame Time Spikes, In Proceedings of the 17th International Conference on Quality of Multimedia Experience (QoMEX), Madrid, Spain, September 30 - October 2, 2025. Online at: http://www.cs.wpi.edu/~claypool/papers/lead-rush-qomex-25/