![]() |
Dragonfly 2.2
A text-based game engine
|
event | Manager | [protected] |
event_list_count | Manager | [protected] |
frame_time | GameManager | [protected] |
game_over | GameManager | [protected] |
GameManager() | GameManager | [private] |
GameManager(GameManager const &) | GameManager | [private] |
getFrameTime() | GameManager | |
getInstance() | GameManager | [static] |
is_started | Manager | [protected] |
isStarted() | Manager | |
isValid(string event_name) | Manager | [protected, virtual] |
Manager() (defined in Manager) | Manager | |
obj_list | Manager | [protected] |
onEvent(Event *p_event) | Manager | |
operator=(GameManager const &) | GameManager | [private] |
registerInterest(Object *p_go, string event_name) | Manager | |
run(int fr_time=DEFAULT_FRAME_TIME) | GameManager | |
setGameOver() | GameManager | |
setGameOver(bool new_game_over) | GameManager | |
shutDown() | GameManager | [virtual] |
startUp() | GameManager | [virtual] |
startUp(bool flush) | GameManager | |
startUp(bool flush, time_t seed) | GameManager | |
unregisterInterest(Object *p_go, string event_name) | Manager | |
~GameManager() (defined in GameManager) | GameManager | |
~Manager() (defined in Manager) | Manager | [virtual] |