Babies & Basilisks is a virtual reality (VR) party game featuring asymmetric, local multi-user gameplay which allows two categories of players to experience one game entirely differently. One player, wearing a VR headset and holding tracked hand controllers, builds a dungeon-like gameplay environment from prefabricated hallway sections and rooms, which can be assembled in many different configurations. Up to four additional players, viewing the game on a separate TV monitor in third-person perspective, use a standard gamepad to move their characters through the constructed environment, overcoming navigational and combat challenges by using abilities unique to each of the four characters. The goal of the gamepad players is to reach a specified endpoint, while the goal of the VR player is to thwart them by strategic deployment of enemies and traps, together with a "boss monster," which the VR player directly controls. Babies & Basilisks was developed in the Unity game engine for Windows, and is primarily targeted for the HTC Vive VR headset. It features novel AI and control systems, custom art assets and sounds, and was playtested by 68 people as well as being exhibited at PAX East.
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