Serious Games
IMGD 4600 - C Term 2015

Student Analyses of Playable Serious Games

The analyses below were produced by individual students in the course during the 7-week term and discussed in class. The analyses are written roughly following Brian Winn's Design/Play/Experience framework.

Educational Games

  • Mission U.S. (U.S. history)
  • Adventures of Josie True (girls STEM)
  • CodeCombat programming)

    Simulation/Training Games

  • Foldit (protein folding)
  • Cybersecure (information security)
  • Stop Disasters! (disaster prevention)

    Games for Health

  • Smash Your Food (nutrition)
  • At-Risk on Campus Students (mental health)
  • Lumosity (brain training)

    Games for Change

  • I Can End Deportation (immigration policy)
  • Inside the Haiti Earthquake (disaster relief)
  • PeaceMaker (Arab-Israeli conflict)

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