WPI (Worcester Polytechnic Institute)

Computer Science Department
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Analyzing and Simulating Network Game Traffic

Dave LaPointe and Josh Winslow

Advisor: Professor Mark Claypool

Major Qualifying Project MLC-NG01
Computer Science Department, WPI
Terms EAB 2001

Abstract

Network games are becoming increasingly popular, but have received little attention from the academic research community. The network traffic patterns of the multiplayer games Counter-strike and Starcraft were examined and documented. Analysis focused on bandwidth usage and packet size. The games were found to have small packets and typically low bandwidth usage, but traffic patterns varied widely between games. Modules for these two games reflecting these findings were added to the network simulator NS.


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[WPI Homepage] [CS Homepage] [Mark Claypool's Homepage]