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Miscellaneous
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Link to Mark Claypool on Google Scholar.
Groups related to my research:
- CCRG congestion control research group
- LGRG latency and games research group
- PEDS
performance evaluation and distributed systems research group
I've been working on:
- Dragonfly - a text-based game engine to learn how to
make a game engine (and to make games).
- One-Pagers - project guides in one page.
- NS by
Example - a tutorial designed to give a new user basics on the NS
simulator mainly by giving simple examples and brief explanations based
on our experiences.
Some select talks that are here because others have expressed
interest in them:
- Lag Can Kill - Measuring,
Modeling and Mitigating the Effects of Latency on Game Players
(Keynote at the 15th IARIA Advanced International Conference on
Telecommunications (AICT), Nice, France, July 30, 2019).
- Notes on How to Give a
Talk that I have been compiling.
- "Get in the Game!" -
Looking Ahead to a Career in Game Development (Acton-Boxboro
Regional High School Career Breakfast, Acton, MA, USA, October 2011).
- The Technology of the Game
- Latency and Online Games (Harvard Interactive Media Group,
Harvard, MA, USA, May 2007).
- "We've Got Game!" -
Teaching and Researching Computer Games at WPI (Gamestock, WPI,
Worcester, MA, USA, January 2004).
- Automated Gathering of Implicit
Interest Indicators by an Instrumented Browser (with David Brown,
HCI Seminar Series, AI Lab, MIT, Cambridge, MA, USA, October 2003).
- Crimson - Traffic Aware Active
Queue Management (CS Colloquium, Boston University, Boston, MA,
USA February 2003).
- Network Game Research -
Introduction and Counter-strike Analysis (PEDS Research Group,
WPI, Worcester, MA, USA, January 2003.)
- "Phreak, Out!" - A
Hacker's View of a Cracker (CS Colloquium, WPI, December 2001).
Other stuff I've made and/or written about:
To help with remote teaching, I built a lightboard and
figured out how to configure software so as to overlay Powerpoint
slides while using Zoom. See my Live
Lightboard Lectures page.
I've always enjoyed making games (both board and computer).
I developed a top-down shooter computer game named Arena. Hopefully, people enjoy playing it as much
as I enjoyed making it!
I built an ice rink in my backyard for some
winter fun. It was a lot of work to setup and maintain, but
is worth it if you enjoy winter skating.
We (my kids and I) built a dog house for our Golden Retriever,
Brandi. It was a fun, family project.
We also built a go cart for zipping down hills
in the summertime. It goes fast, but needs brakes. ;-)
I crafted
some yarn shelves for my wife to
hold yarn skeins for her knitting projects. Perhaps it will be an
inspiration for someone looking for a similar solution.
My
impressions after my first trip to
India.
My impressions after my first trip to
Japan.
City of Worcester: information,
weather, map.
New in Boston? Having trouble understanding where all the r's
went? Try the Wicked Good Guide to Boston English.
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Do what you like. Like what you do.
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