A B C D E F G H I J K L M N O P Q R S T U V W X Y _

T

table - Variable in class ks.client.gamefactory.GameWindow
Table being played.
tableCompleted(Table) - Method in class ks.client.core.HelperClient
When a GUI completes a table, this method is called.
tableManager - Variable in class ks.server.core.Server
Server knows its table Manager.
tableName - Variable in class ks.client.core.CreateTableDialog
 
tableName_TextValueChanged(TextEvent) - Method in class ks.client.core.CreateTableDialog
Validate the tableName fields to ensure only alphanumeric characters
tableTime_TextValueChanged(TextEvent) - Method in class ks.client.core.CreateTableDialog
Ensure table Time is an integer
target - Variable in class edu.wpi.cs.cs509.graph.grapheditor.MetaInfoDialog
Target being inspected.
Target - class edu.wpi.cs.cs509.game.engine.Target.
 
target() - Method in interface edu.wpi.cs.cs509.graph.interfaces.IEdge
Returns the target INode of the IEdge.
Target() - Constructor for class edu.wpi.cs.cs509.game.engine.Target
Hidden Constructor: Ensure that no class external to our package or a subclass of Target can create an Enemy object without using one of the special constructors we provide.
Target(Location) - Constructor for class edu.wpi.cs.cs509.game.engine.Target
Constructor: Create an target at specific coordinates with default size.
Target(Location, int) - Constructor for class edu.wpi.cs.cs509.game.engine.Target
Constructor: Create a target at specific coordinates and size.
terminateGame() - Method in class ks.client.gamefactory.GameWindow
 
testButton_ActionPerformed(ActionEvent) - Method in class ks.client.core.TestIndividualPlugin
Setting to invisible exits the Modal dialog.
TestIndividualPlugin - class ks.client.core.TestIndividualPlugin.
Simple Dialog to get the name of the user's plug-in during testing Creation date: (10/26/01 9:46:34 PM)
TestIndividualPlugin(Frame) - Constructor for class ks.client.core.TestIndividualPlugin
TestInvidualPlugin constructor comment.
TestIndividualPlugin(Frame, boolean) - Constructor for class ks.client.core.TestIndividualPlugin
TestInvidualPlugin constructor comment.
TestIndividualPlugin(Frame, String) - Constructor for class ks.client.core.TestIndividualPlugin
TestInvidualPlugin constructor comment.
TestIndividualPlugin(Frame, String, boolean) - Constructor for class ks.client.core.TestIndividualPlugin
TestInvidualPlugin constructor comment.
theGame - Variable in class brlandry.GrandfatherPileController
 
theGame - Variable in class brlandry.GrandfatherColumnController
 
theGame - Variable in class heineman.klondike.WastePileController
The Klondike Game.
theGame - Variable in class heineman.klondike.KlondikeDeckController
The game.
theGame - Variable in class heineman.klondike.FoundationController
The Klondike Game.
theGame - Variable in class heineman.klondike.BuildablePileController
The game that we are partly controlling.
theGame - Variable in class yostinso.SuitPileController
 
theGame - Variable in class yostinso.GardenRowController
 
theGame - Variable in class yostinso.GardenColumnController
 
theGraph - Variable in class edu.wpi.cs.cs509.graph.grapheditor.GraphEditor
We keep track of our Graph object.
theGraph - Variable in class edu.wpi.cs.cs509.graph.grapheditor.GraphCanvas
The graph being drawn.
theSSGame - Variable in class ks.client.gamefactory.GameWindow
Since V1.6.2: When a plugin is solvable, we keep track of it here for access in solving.
thread - Variable in class edu.wpi.cs.cs509.clipboard.ClipboardGUI
Thread in which we will run.
thread - Variable in class ks.client.gamefactory.timer.Timer
 
thread - Variable in class ks.client.gamefactory.skin.Psychadelic
The thread to oversee the scrolling.
thread - Variable in class ks.client.gamefactory.skin.ImageScroller
The thread to oversee the scrolling.
thread - Variable in class ks.client.gamefactory.skin.BouncingBalls
The thread to oversee the scrolling.
thread - Variable in class yostinso.SuitImages
 
tick - Variable in class ks.client.gamefactory.timer.TimerPanel
Determine the number of ticks.
timer - Variable in class ks.client.gamefactory.timer.TimerPanel
Create a timer, that automatically repeats and has one-second delay.
timer - Variable in class edu.wpi.cs.cs509.game.engine.CoreEngine
Timer.
Timer - class edu.wpi.cs.cs509.game.timer.Timer.
Customizable Timer (IBLOCK READY).
Timer - class ks.client.gamefactory.timer.Timer.
Manages a timer.
Timer() - Constructor for class edu.wpi.cs.cs509.game.timer.Timer
Timer constructor comment.
Timer() - Constructor for class ks.client.gamefactory.timer.Timer
Creates a timer with the default delay.
Timer(boolean) - Constructor for class ks.client.gamefactory.timer.Timer
Creates a timer with specified repeat setting and the default delay.
Timer(int) - Constructor for class ks.client.gamefactory.timer.Timer
Creates a timer with specified delay.
Timer(int, boolean) - Constructor for class ks.client.gamefactory.timer.Timer
Creates a timer with specified delay and repeat setting.
timerExpired() - Method in class ks.client.gamefactory.GameWindow
When timer expires, this method is invoked.
timerExpired() - Method in interface ks.client.gamefactory.timer.ITimerExpired
When timer has expired, this method is invoked.
TimerPanel - class ks.client.gamefactory.timer.TimerPanel.
Visible object representing Timer.
TimerPanel() - Constructor for class ks.client.gamefactory.timer.TimerPanel
TimerPanel constructor comment.
TimerThread - class edu.wpi.cs.cs509.game.timer.TimerThread.
 
TimerThread(ITick, long) - Constructor for class edu.wpi.cs.cs509.game.timer.TimerThread
Determines length of time to wait.
timing - Static variable in class edu.wpi.cs.cs509.graph.processors.graphcustomizer.GraphManager
Run timing of paint?
to - Variable in class brlandry.ColumnToPileMove
 
to - Variable in class brlandry.ColumnToColumnMove
 
to - Variable in class heineman.klondike.MoveWasteToPileMove
The Destination column.
to - Variable in class heineman.klondike.MoveColumnMove
To BuildablePile.
to - Variable in class yostinso.MoveGRSPMove
Destination.
to - Variable in class yostinso.MoveGRGCMove
 
to - Variable in class yostinso.MoveGCSPMove
Destination.
to - Variable in class yostinso.MoveGCGCMove
 
toggleVertex(INode) - Method in class edu.wpi.cs.cs509.graph.grapheditor.GraphEditor
Invert selection state of given node in the graph.
toString() - Method in class edu.wpi.cs.cs509.clipboard.DataType
Return String representation of this DataType.
toString() - Method in class edu.wpi.cs.cs509.graph.processors.graphcustomizer.Vertex
Return string representation of vertex.
toString() - Method in class edu.wpi.cs.cs509.graph.processors.graphcustomizer.Graph
Collapse graph into a String of the form v1(n1,n2,n3)v2(n1,n2)v3()....vi(n1,n2).
toString() - Method in class edu.wpi.cs.cs509.game.engine.Velocity
Return velocity as string.
toString() - Method in class edu.wpi.cs.cs509.game.engine.Location
Return location as x,y
toXML() - Method in class edu.wpi.cs.cs509.graph.processors.graphcustomizer.Vertex
Output an XML representation of the meta information.
toXML() - Method in class edu.wpi.cs.cs509.graph.processors.graphcustomizer.Graph
Output an XML representation of the meta information
toXML() - Method in class edu.wpi.cs.cs509.graph.interfaces.PropertyManager
Output an XML representation of the meta information
toXML() - Method in interface edu.wpi.cs.cs509.graph.interfaces.IMetaInformation
Output an XML representation of the meta information
traverseGraph(IGraph, INode) - Method in class edu.wpi.cs.cs509.graph.processors.connectedchecker.ConnectednessChecker
Recursively try to reach all nodes via edges given an IGraph and INode.
type - Variable in class edu.wpi.cs.cs509.clipboard.Item
The type of this Item.
types() - Method in interface edu.wpi.cs.cs509.clipboard.IClipboard
Return Enumeration of IDataType objects representing the clipboard contents
types() - Method in class edu.wpi.cs.cs509.clipboard.Clipboard
Return Enumeration of IDataType objects representing the clipboard contents

A B C D E F G H I J K L M N O P Q R S T U V W X Y _