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To avoid modifying any existing interfaces, this new interface extends the existing ClientInterface with additional functionality as may be required in the future. All clients should connect to ClientInterface2 instead of the backward-compatible ClientInterface.
Method Summary | |
ITableGUI |
getTable(java.lang.String tableName,
java.lang.String tableType)
Return GameWindow from our hashtable by name/type. |
boolean |
playingTable()
Determine if player has an active table. |
Methods inherited from interface ks.client.interfaces.IClientInterface |
clearActiveGames, clearActiveTables, clearActiveUsers, interpret, output, parentFrame, registerActiveGame, registerActiveTable, registerActiveUser, registerGame, sendCommand, serverReady, status, validateJoinRequest |
Method Detail |
public ITableGUI getTable(java.lang.String tableName, java.lang.String tableType)
public boolean playingTable()
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