Home
Statement

Progess
Screenshots
Links

News

February 26th, 2007

Our first version of the game is up. It's an apha of what the final game would be at best. Still, it should whet your appetite a bit. Feel free to download (64MB) it and try it out!

February 18th, 2007

We've uploaded our second batch of screenshots of the alpha engine. Our closed-ranged default zombie attack has been implemented. The majority of the remaining UI and sound effects have been adapted for the game. The initial game map has grown in size by a factor of 5. After much debate, we've begun the shift of Brains to the new C4 engine.

February 11th, 2007

We've uploaded our first screenshots of the alpha engine. They give the basic cinematic feel of the game. Also, we've implemented procedures for health stealing that can be applied specifically to certain weapons. Finally, the zombie will decrement health over time.

All images, logos and concepts pertaining to NoClip Studios and its products are intellectual property of Christopher Ivory and Garon Clements. All other logos and trademarks are property of their respective owners. All rights reserved.