Zombie Crisis
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Edgeton was a city of discovery and advancement. A melting pot of diversity, intelligence, and art, the city was cast into despair on one cold December night. No one really knows the exact cause of the infestation, if it was a discovery gone wrong, an attack from a rival nation, or if it was a sign from God. Either way, the nation’s most luscious gem of a city was being corrupted by an unstoppable zombie outbreak.

The government tried its best to cover up the outbreak, but when the scale of the infection became citywide, the president invoked Martial Law, laying the iron curtain over this acclaimed city. Military choked all the exits, ensuring that the outbreak be contained to the city. All survivors were left to fend for themselves within the city, finding any means necessary to wait until the light of salvation found its way back into Edgeton. Little can be said about what horrors have happened within the city. One bite from a Zombie, and its only a matter of time before entering the legions of walking dead. Maybe those who are smart, stealthy, or strong, will last long enough for the military to sweep the town, saving any who have made it through this crisis.

Game Overview:
The object of the game is to stay away from zombies as long as possible. The longer you stay alive, the higher your score will be. As time continues more zombies continue to spawn within the city randomly. Zombies tend to move randomly, unless they notice the survivor. Zombies who detect the survivor let off a moan to nearby zombies who will in turn lock onto the survivor’s location. However these newly triggered zombies do not let off a moan themselves. The perimeter of the map is quarantined off by Military; anyone, Zombie or Survivor, trying to flee the city will be shot and killed.

Items:
Players may pick up one of the following objects, which spawn in random locations: Stealthy boots or an XT3500. Each item has its own ability associated with it
* Stealthy boots –Decreases the sight range of zombies (Because the character is moving more stealthily)
* XT3500 –Repels nearby zombies a small distance to be determined in the game balance phase. (Has cool down)