Interactive Media & Game Development Worcester Polytechnic Institute |
IMGD |
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What to Read: |
Chapter 9, "Arcade Game Animation," pages 293-305 of Ari Feldman's book
Designing Arcade Game Computer Graphics.
Chapter 9 is available here , and the complete etext of this book is available here. |
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What to Watch for: |
As you read, write down the answers to the following questions:
Some of these questions may appear on an upcoming quiz. |