I am currently an associate professor in the Computer Science Department at WPI after receiving my PhD in Electrical and Computer Engineering at the University of Massachusetts at Amherst. I also received a Masters degree from the same department and a Bachelors degree in Electrical and Electronic Engineering from the University of Benin in my home country, Nigeria. My research interests are in the areas of mobile health, computer graphics including mobile, real-time and photorealistic graphics.. I am also interested in most areas of mobile computing
Mobile Health: I am interested in researching and developing smartphone apps that patients with health ailments can use to better manage their conditions. Since 2011, I have been involved in the NSF-funded Sugar project to develop a mobile application for patients with advanced diabetes, which automatically analyzes the healing progress of their foot ulcers and helps them manage their condition at home. I am also on the faculty steering committee of the Health Delivery Institute
Mobile Computing: I am interested in most areas of mobile and ubiquitous computing especially using smartphones. I have researched and developed a wide range of mobile applications including location-aware tour guides, location-aware security modules, a mobile incident reporting application for the WPI Emergency Medical Services.
Mobile Graphics: In mobile graphics, we have created and prototyped a programmable mobile graphics API called the Mobile Adaptive Distributed Graphics Framework (MADGRAF) in which a powerful server can assist a mobile device in rendering relatively complex 3D scenes by applying techniques such as polygon simplification, image-based techniques, rendering using various Level-of-Detail (LOD) techniques and remote execution. As part of our efforts, we are developing performance monitoring tools including PowerSpy, a Windows tool for fine-grained power profiling.
Photorealistic Graphics: In photorealistic computer graphics, I work in the emerging area of computer graphics known as appearance modeling in which research tries to create realistic surface reflectance models (BRDFs) and reproduce effects like weathering of stones and aging of paint pigments to make computer graphics images even more realistic while reducing the almost plastic look of previous models. Examples of work that I have done in appearance models include modeling interesting natural wavelength-dependent phenomena like diffraction which produces the color streaks we observe when we look at a CD-ROM and interference which produces color in oil slicks and soap bubbles.
I teach the undergraduate and graduate computer graphics, undergraduate computer networks class as well as a graduate seminars in computer graphics and mobile computing.
- Graduate class in mobile and ubiquitous computing CS 528 [ Spring 2016 ] NEW!!
Previous Classes (Last Offering)
- Undergraduate class in mobile and ubiquitous computing CS 403x [ D Term 2015 ]
- Computer Graphics (Undergraduate) CS 4731, [ A term 2014 ]
- Digital Image Processing (Graduate) CS 545 [ Spring 2014 ]
- Computer Graphics (Graduate), CS 543 [ Fall 2013 ]
- Advanced Topics in Computer Graphics CS 563 [ Spring 2012 ] [Past CS 563 Presentations ]
- Computer Networks (Graduate) CS 513, [ Spring 2010 ]
- Computer Networks (Undergraduate) CS 4514, [ C term 2007 ]
Note that the above links are to the current or last offering of the above courses. For older offerings of courses, please click [here] .
Major Qualifying Projects (MQPs) Interests 2014-2015
For more information on what sorts of MQPs I like to advise and information on older MQPs, please click [here] .
Interesting Independent Study Projects (ISPs)/Directed Research
- Topics in Computational Photography and Video-based Rendering by Cliff Lindsay
- Real-Time Ray Tracing by Peter Lohrmann and Chen-Hao Chang
- Rendering Participating Media Using Photon Mapping (Global Illumination, Volume Rendering, Image-based lighting) by Zack Waters
- Real Time Rendering Using Spherical Harmonics by Cliff Lindsay
My Research pages
- Healthcare Delivery Institute at WPI
- Mobile Graphics Research Group (MGRG)
- Mobile Adaptive Distributed Graphics Pipeline (MADGRAF)
- Bi-Directional Reflectance Viewer Development (BRAVADO)
- Real-Time photorealistic rendering on programmable mobile GPUs
- Smartphone-Based Wound Assessment System for Patients with Diabetes
Lei Wang, Peder C. Pedersen, Diane Strong, Bengisu Tulu, Emmanuel Agu and Ronald Ignotz,
IEEE Transactions on Biomedical Engineering, vol.62, no.2, pp.477,488, Feb. 2015
- Using Hashtags as Labels for Supervised Learning of Emotions in Twitter Messages
Maryam Hasan, Emmanuel Agu, Elke Rundensteiner
in SIGKDD Health Informatics Workshop (HI-KDD), co-located with ACM SIGKDD 2014 (to appear)
- An Activity Recommendation App to mitigate sedentary lifestyles
Qian He and Emmanuel Agu
in Proceedings Physical Analytics Workshop, co-located with ACM Mobisys 2014
- Characterizing the Performance and Behaviors of Runners Using Twitter
Qian He, Emmanuel Agu, Peder Pederson, Diane Strong and Bengisu Tulu
in Proc IEEE International Conference on Healthcare Informatics (ICHI) 2013, Philadelphia, PA (full paper, to appear)
- Adaptive Spectral Mapping for Real-Time Dispersive Refraction
Damon Blanchette and Emmanuel Agu,
in Proc. International Symposium on Visual Computing (ISVC) 2012, Crete, Greece.
FULL PUBLICATION LIST .
- Mobile Health Research Links Page
- Graphics Links and Research Page
- Wireless/Mobile Computing Links and Research Page
- My Fun Links
- Advising aids by Dave Brown
- Collected advise on research and writing
- Writing Systems and Networking Articles by Henning Schulzerinne