WPI Worcester Polytechnic Institute

Computer Science Department
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Mayhew's Book (chapt. 9)

Designing Direct Manipulation Interfaces


  • Provide visual feedback for position, selection and movement, and clear feedback for modes.

  • Provide an alternative interface for high-frequency, expert users.

  • Choose a consistent icon design scheme.

  • Design icons to be concrete and familiar.

  • Design icons in a set to be visually and conceptually distinct.

  • Avoid excessive detail in icon design.

  • Design icons to communicate object relations and attributes whenever possible.

  • Accompany icons with names.

  • Limit the number of icon types to 12 if possible, but at most to 20.

  • Allow users to choose between iconic and text display of objects and actions.


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dcb@cs.wpi.edu / Thu Mar 30 21:23:38 EST 2006