The Interactive Media and Game Development (IMGD) seminar is a weekly
meeting on topics of interest to IMGD. Some weeks, we have an outside
speaker from industry that will be talking on an IMGD topic. These
sessions will be formal presentation-type events, and open to the general
public. Other weeks, we have IMGD faculty lead informal discussions
about IMGD syllabi, text books, class projects and more. These
sessions may have presentations but will be less formal, conducive
for discussions, and open to IMGD-interested faculty, only.
Time:
Location:
Coordinator:
Schedule:
Mailing list:
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Thursdays, 11am - 12pm
Atwater Kent (AK), Room 233
Mark Claypool
(see below)
imgd-seminar@wpi.edu
(to subscribe, email claypool at cs.wpi.edu)
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March 16: David Finkel. "Critical Studies of Interactive Media
and Games" (Powerpoint slides)
March 23: Martin C. Martin, Icosystem
Corporation. "'Just One More Game' - Learning as Central to Gameplay"
(Powerpoint slides)
March 30: Neal Robison, ATI's
Director of ISV Relations. "What You Really Need to Know about Game
Development & Publishing" (Powerpoint
slides)
April 06: Darius Kazemi, Turbine,
Inc. (Powerpoint
slides)
April 13: Dean O'Donnell, "A Tale of Two ARGs: Storytelling in
Interactive Media and Games"
April 20: Josh Rosenstock,
"Pioneering Art Curricula For IMGD"
April 27: John Sanbonmatsu, "Is There Anything Morally or
Socially Redeemable about Video Games?"
The IMGD program:
Past seminars:
Some related industry conventions:
Some related academic conferences:
claypool at cs.wpi.edu
Mon Mar 13 09:24:31 EST 2006
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