AIEDAM
Special Issue, Spring 2012, Vol.26, No.2
Design Computing and Cognition
Edited by:
Stephan Rudolph, Jeff Heisserman & Steve Culley
This special issue of
AIEDAM aims to present cutting edge, state-of-the-art
research in design computing and cognition from DCC'10, the Fourth
International Conference on Design Computing and Cognition
(http://mason.gmu.edu/~jgero/conferences/dcc10/ ).
Design is a fundamentally important topic in disciplines ranging from
the more commonly associated fields of engineering, information
technology and architecture, to emerging areas in the social sciences
and life sciences. Design research aims to develop an understanding
of designing and to produce models that can be used to aid designing.
Design research can be carried out in variety of ways. It can be
viewed as largely an empirical endeavor in which experiments are
designed and executed in order to test some hypothesis about some
design phenomenon or design behavior. This is the approach adopted in
cognitive science. The results of such research can form the basis of
a computational model. A second view is that design research can be
carried out by positing axioms and then deriving consequences from
them. If the axioms can be mapped onto design situations then the
consequences should follow. This is the approach adopted in
mathematics and logic and forms the basis of a small but powerful area
in design research. A third view, and the most common one in the
computational domain, is that design research can be carried out by
conjecturing design processes, constructing computational models of
those processes and then examining the behaviors of the resulting
computational systems.
Topics in design computing
and cognition include, but are not limited to:
- Agents in design
- Artificial intelligence in design
- Biologically-inspired design
- Collaborative design
- Cognitive theories applied to design
- Computational theories applied to design
- Creative design
- Design in practice
- Digital media in design
- Evolutionary approaches in design
- Games and design
- Human cognition in design
- Learning from human designers
- Machine learning in design
- Multi-modal design
- Situated computing in design
- Virtual environments in design
- Visual and spatial reasoning in design
All DCC'10 contributors
including plenary session paper, poster, and workshop authors are
invited to submit significantly revised and extended papers, or
completely new papers. Note that your conference papers must not be
resubmitted unchanged as they are already covered by publishers copyright.
Submissions are not open to people who
did not take part in the conference.
All submissions will be anonymously reviewed by
at least three expert reviewers, and a selection for publication made on
the basis of these reviews.
Information about the
format and style required for
AIEDAM papers can be found at
www.cs.wpi.edu/~aiedam/Instructions/.
However, note that all
submissions for special issues go to the Guest Editors, and not to the
Editor in Chief.
REVISED Important dates:
Conference finishes: 25 Jul 2010
Intent to submit (Title and Abstract): As soon as possible after the Conference
Submission deadline for full papers: 1 Mar 2011
Reviews due: 1 Oct 2011
Notification and reviews to authors: 15 Oct 2011
Revised paper due: 1 Dec 2011
Issue to CUP: 15 Dec 2011
Issues appears: Apr 2012
Guest editors:
Please direct all enquiries
and submissions to the guest editors:
Stephan Rudolph
Institute for Statics and Dynamics of Aerospace Structures (ISD)
University of Stuttgart
Pfaffenwaldring 27
D-70569 Stuttgart
Germany
Email: rudolph @ isd.uni-stuttgart.de
Jeff Heisserman
The Boeing Company
P.O. Box 3707, 0R-MK
Seattle, WA 98124-2207
USA
Email: Jeff.Heisserman @ boeing.com
Steve Culley
Head of Design and Manufacturing
Department of Mechanical Engineering
University of Bath
Bath
BA27AY
UK
Email: enssjc @ bath.ac.uk