AIEDAM
Special Issue, Winter 2010, Vol.24, No.1
{moved from Fall 2009, Vol.23, No.4}
Design Computing and Cognition
Edited by:
Ashok Goel & Ellen Yi-Luen Do
This special issue of
AIEDAM aims to present cutting edge, state-of-the-art
research in design computing and cognition from DCC'08, the Third
International Conference on Design Computing and Cognition
(
http://mason.gmu.edu/~jgero/conferences/dcc08/ ).
Design is a fundamentally important topic in disciplines ranging from
the more commonly associated fields of engineering, information
technology and architecture, to emerging areas in the social sciences
and life sciences. Design research aims to develop an understanding
of designing and to produce models that can be used to aid designing.
Design research can be carried out in variety of ways. It can be
viewed as largely an empirical endeavor in which experiments are
designed and executed in order to test some hypothesis about some
design phenomenon or design behavior. This is the approach adopted in
cognitive science. The results of such research can form the basis of
a computational model. A second view is that design research can be
carried out by positing axioms and then deriving consequences from
them. If the axioms can be mapped onto design situations then the
consequences should follow. This is the approach adopted in
mathematics and logic and forms the basis of a small but powerful area
in design research. A third view, and the most common one in the
computational domain, is that design research can be carried out by
conjecturing design processes, constructing computational models of
those processes and then examining the behaviors of the resulting
computational systems.
Topics in design computing
and cognition include, but are not limited to:
- Agents in design
- Artificial intelligence in design
- Biologically-inspired design
- Collaborative design
- Cognitive theories applied to design
- Computational theories applied to design
- Creative design
- Design in practice
- Digital media in design
- Evolutionary approaches in design
- Games and design
- Human cognition in design
- Learning from human designers
- Machine learning in design
- Multi-modal design
- Situated computing in design
- Virtual environments in design
- Visual and spatial reasoning in design
All DCC'08 contributors
including plenary session paper, poster, and workshop authors are
invited to submit significantly revised and extended papers, or
completely new papers. Note that your conference papers must not be
resubmitted unchanged as they are already covered by publishers copyright.
Submissions are not open to people who
did not take part in the conference.
All submissions will be anonymously reviewed by
at least three expert reviewers, and a selection for publication made on
the basis of these reviews.
Information about the
format and style required for
AIEDAM papers can be found at
www.cs.wpi.edu/~aiedam/Instructions/.
However, note that all
submissions for special issues go to the Guest Editors, and not to the
Editor in Chief.
Important dates:
Intent to submit (Title and Abstract): As soon as possible after the Conference
Submission deadline for full papers: 15 October 2008
Reviews due: 1 March 2009
Notification and reviews to authors: 1 April 2009
Revised version submission deadline: 1 June 2009
Final submission deadline: 15 July 2009
Guest editors:
Please direct all enquiries and submissions to the guest editors:
Ashok Goel
Email: goel [at] cc.gatech.edu
Ellen Yi-Luen Do
Email: ellendo [at] cc.gatech.edu
College of Computing
Georgia Institute of Technology
Atlanta, Georgia 30332, USA