Introduce yourselves!
Icebreaker: What is your favorite game of all time?
Design a GameManager
for a game engine (e.g.,
Dragonfly)
Use an Object-Oriented approach
Assume you have the base Manager class
class GameManager : Manager {
// Attributes
private:
// Methods
public:
};
Questions:
What are the basic GameManager responsibilities?
What methods are needed?
What attributes does it need?
Provide an example of how the GameManager will be used by a game programmer.
What other Managers do you expect the GameManager to use?
Have ONE person from each group submit the group’s answers:
https://wpi.qualtrics.com/jfe/form/SV_eRI3XW4p4A4Wn2e
Make sure to include the names of all group members.
Happy game-managing!
– Mark