Introduce yourselves!
Icebreaker: What is the worst game you have spent a lot of time on?
In the Tutorial, we saw the high-level view of Game Code using an engine:
A. Startup Engine
B. Populate world with objects
C. Run game
D. Shutdown Engine
What is happening in C) above? (Hint: there should be a “loop”) What are the steps? When does it exit/return? Write some pseudo-code for what is happening (4-7 lines is plenty).
What determines the speed of the game loop (i.e., how fast does it iterate through the loop)?
What component of a game engine should handle the game loop?
Submit your answers:
https://wpi.qualtrics.com/jfe/form/SV_agvGQRWhgOfO7rg
Make sure to include the names of all group members.
Happy looping!
– Mark