Designing the GameManager

Introductions

Introduce yourselves!

Icebreaker: What is your favorite game of all time?

Groupwork

Design a GameManager for a game engine (e.g., Dragonfly)

Use an Object-Oriented approach

Assume you have the base Manager class

    class GameManager : Manager {

      // Attributes
      private:

      // Methods
      public:

    };
  1. Questions:

  2. Provide an example of how the GameManager will be used.

  3. What other Managers do you expect the GameManager to use?


Need Hand-in section here!