Introduce yourselves!
Icebreaker: What is the worst game you have spent a lot of time on?
In the Tutorial, we saw the high-level view of a Game Code:
A. Startup Engine
B. Populate world with objects
C. Run game
D. Shutdown Engine
What is happening in C) above? (Hint: we have a loop) What are the steps in the loop? When does it end?
What determines the speed of the loop (i.e., how fast does it iterate through the loop)?
What component of a game engine should handle the Game Loop?
Submit your answers:
http://wpi.qualtrics.com/jfe/form/SV_4YgCehrQvYXtJWJ
Make sure to include the names of all group members.
Happy looping!
-- Mark