Design a ResourceManager
for a game engine (e.g., Dragonfly).
Use an Object-Oriented approach.
Assume you have the base Manager class:
class ResourceManager : Manager {
// Attributes
private:
// Methods
public:
};
ResourceManager
need to keep track of? So, what attributes does it need?
ResourceManager
starts up? Shuts down?
Have ONE person from each group submit the group's answers:
http://wpi.qualtrics.com/jfe/form/SV_cTuk7Gg67WOVkMJ
Make sure to include the names of all group members.
Happy template-ing!
-- Mark