How can the game engine tell if an Object collides with another Object?
When should the game engine check for collisions?
Where should collision-detection code be put?
What should a game engine do if an Object collides with another Object? Think of both Object positions and events.
Should all game objects be collidable? Why or why not?*
Have ONE person from each group submit the group's answers:
http://wpi.qualtrics.com/jfe/form/SV_556lqGHesbWBJlj
Make sure to include the names of all group members.
Happy colliding!
-- Mark