Engine Support for Object Collisions

Groupwork

  1. How can the game engine tell if an Object collides with another Object?

  2. When should the game engine check for collisions?

  3. Where should collision-detection code be put?

  4. What should a game engine do if an Object collides with another Object? Think of both Object positions and events.

  5. Should all game objects be collidable? Why or why not?*


Hand-in

Have ONE person from each group submit the group's answers:

http://wpi.qualtrics.com/jfe/form/SV_556lqGHesbWBJlj

Make sure to include the names of all group members.

Happy colliding!

-- Mark