Nakis
medium-gray Lunar Gun might not be visually appealingin fact, its so
remarkably similar in appearance to Konamis Justifier that Im convinced Naki
either licensed or outright stole Konamis designbut it has a couple of nice
features and a very crowd-pleasing "optional" add-on they should have built into
the Gun from the get-go. (I mean, really, a peripheral for a peripheral? Yeesh.)
The Lunar Guns nicest feature is its lack
of weight. Nykos otherwise wonderful Cobra Gun has a little too much heft for
extended playat least when supported by my toothpick-sized armbut the Lunar
Gun practically floats in my palm. The auto-fire features arent activated by a
switch, but by holding the START button and pulling the trigger to toggle the various
modes on and off. (There are red, green, and yellow LEDs on the left side of the Gun, each
mode shown by a different color.) Wouldve been nice if the packaging or instruction
pamphlet had described this procedure, of course (dohh).
As for the Red Sight, its a strap-on
version of the laser pointers making their way into the hands of annoying punks everywhere
as the prices inevitably come down. The Sight slides into the bottom of the Guns
barrel, and draws all its juice from the Gun, which means no batteries requirestake
that, Rumble Pak. Two problems, though. The first is that, while you can line it up
vertically, you cant line it up horizontallyand mine aims about an inch right
of center. Im think this is an intentional design, as Nakis website mentions
you have to calibrate games to adjust for the beam. Maybe the Sights beam, if it
were precisely aimed, would reflect back and interfere with the Lunar Guns own
sensors. (Or maybe Im just talking a bunch of crap.) In any case, I thought the
whole point of a laser was pinpoint accuracy, yknow?