Virtual Worlds, Real Communities
Course URL: http://web.cs.wpi.edu/~ypisan/virtualworlds/
Blog: http://virtualworldsrealcommunities.blogspot.com/
C-Term 2007, Hours: 11-12 Monday, 3-4 Monday, 3-4 Thursday
Location: Beckett Room
Yusuf Pisan, Office: Fuller 239 (phone 6470), Office Hours: by appointment, Email: ypisan@wpi.edu
This course examines online virtual worlds, both as game environments
and as graphical chat rooms, and explores how communities form and is
maintained within these environments. Using examples of virtual
worlds, such as World of Warcraft and Second Life, students will read,
discuss and write articles on what attracts users to these
environments, user demographics, elements in these virtual worlds that
enable community formation and how communities formed within virtual
worlds differ or are similar to other real-life communities. Students
will design, implement and evaluate new tools, interface modifications
(mods) or activities that can be used to enhance the user
community. Reading for the course will be primarily from research
journals with additional chapters from selected books as well as
relevant magazine articles.
You must
- Attend every class meeting. Sometimes class meetings may occur
during times other than the scheduled class or in places other than
the classroom; sometimes these meetings will replace regular class
times. Make it your business to be where you need to be when you need
to be there.
- Contribute intelligently to activities and discussions in class. Bring and share your own experiences.
- Hand in due items at the beginning of the class.
- The reaction papers and writeup from lab exercises should be
about 1 page, possibly 2 pages but aim for quality not quantity. You
should write about your reaction, your experiences. I have already
read the paper, so don't summarize it for me. Tell me what you
like/dislike, what you agree/disagree, what matches or does not match
your experience. You need to bring into your essay your own experience
and outside readings (and cite them appropriately). What did the
exercise/reading make you think about? What would you like to explore
more about this topic? What do you agreee/disagree with and how would
you test that hypothesis?
- Maintain a sense of curiosity and humor at all times.
Assessment
35% Reaction based on readings or lab exercise
25% Midterm Paper 3-5 pages -- some suggested topics, but can propose new ones
40% Final Paper 5-10 pages -- topic of your own choice
A -- Show initiative, do more than what is asked and do an outstanding job at it.
B -- Complete all required exercises, consistently good effort and continuous contribution to class exercises
C -- Basic understanding of the class material and goals.
* There will be additional readings, make sure you check this web page regularly.
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Date
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Activity
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Due
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Th Jan 11
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Orientation, history
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*nothing*
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M,Th
Jan 15,18
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Physical Communities vs Virtual Communities
Readings:
Virtual Community (Chapter 0, Introduction)
Game Communities (Introduction by Salen and Zimmerman)
On Conceptualizing Community (ebook from Library, Introduction chapter, p34-50)
World of Warcraft Reaches 6 Million Subscriber Total
Soapbox: World of Warcraft Teaches the Wrong Things
Question of the Week Responses: The MMO Goes 'Mainstream'? (July 2005)
Games for Women, Games by Women: Women Celebrate Games, Gamers, Developers in San Francisco
Aviators, Moguls, Fashionistas and Barons: Economics and Ownership in Second Life (Sep 2004)
Serious Games Summit Keynote: You Can (Not) Be Serious
Converging: An Interview With Henry Jenkins
Event Wrap Up - State of Play III
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Blogs to browse to learn about SL
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Blogs to browse to learn about WoW
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M: SL Intro Exercise due
Th: WoW Intro Exercise due
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M,Th
Jan 22,25
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* Yusuf away, but class goes on. All lectures in Beckett Room
M 11-12: No class. Suggestion: Go to the lab and login to SL/WoW and do things as a group
M 3-4: Darius Kazemi from Turbine. Using tools to collect and analyze information about user behaviour. How to use graph theory to analyze social networks. See Darius Kazemi's blog at http://tinysubversions.blogspot.com/
Th 3-4: Darren Torpey will talk about gender issues.
How to read a research paper?:
1,
2,
3 and
4.
Readings:
Building an MMO with Mass Appeal: A Look at Gameplay in World of Warcraft
Shivar (mostly), Second Life, much of 2006
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Th: Physical Community vs Virtual Community essay due
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M,Th
Jan 29,Feb 1
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People, demographics, motivations
M 11-12: Depending on class discussion on Jan 25th, either Darren will continue talking about gender issues or no class.
M 3-4: Business as usual
Th 3-4: Business as usual
Readings:
Hearts, Clubs, Diamonds, Spades: Players Who Suit Muds
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M: Reaction paper due
Th: Bartle Exercise due
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M,Th
Feb 5,8
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Economies, money, ebay
Readings:
Virtual Worlds: A First-Hand Account of Market and Society on the Cyberian Frontier
Parlaying Value: Capital in and Beyond Virtual Worlds
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M: Reaction paper due
Th: Midterm Paper Due
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M,Th
Feb 12,15
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Collaboration, groups
Readings:
From Tree House to Barracks: The Social Life of Guilds in WoW
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M: Reaction paper due
Th: Submit draft of final paper
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M,Th
Feb 19,22
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Yusuf away Feb 22
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M,Th
Feb 26,Mar 1
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Topic to be decided
Email a copy of one of the additional papers/articles you are planning
to use in your final paper by Sunday Feb 25th and come to class
prepared to tell us about the paper.
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Th: Final paper due
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Additional Papers under consideration
WoW is the New Mud: Social Gaming From Text to Video
Exercises
- SL Intro Exercise
Play 2 hours of SL (either using your existing character or by starting a new character). What was your main activity? Did you interact with any other players and if so describe the interaction. What elements of the world seemed to enable or inhibit your interaction?
- WoW Intro Exercise
Play 2 hours of WoW (either using your existing character or by starting a new character). What was your main activity? Did you interact with any other players and if so describe the interaction. What elements of the world seemed to enable or inhibit your interaction?
- Physical Community vs Virtual Community essay
Describe a physical community and a virtual community that you are a part of. Provide details on how big the community is, how strongly you are connected to it, whether there are any central figures or authority within this community and how community members communicate with each other.
- Bartle Exercise
Based on Bartle's classification of player types, identify what type of player you are. Find somebody who is the "opposite" type and talk to them about what kind of online worlds they participate in. If you have any worlds in common, identify elements that attract you vs your opposite to that game. How you'd you modify the world to make it more attractive to both of you. If you do not have any worlds in common, identify elements that you can import to make it more attractive for the other person.
Possible Midterm Paper Topics
- Critics have argued that virtual communities are not real and
that mailing lists, instant messaging, chat rooms and online forums
actually take people away from face to face communication and reduce
our chances for formming physical communities and real
connections. Where do game communities fit in? Are games ways for
people to disengage from real-life? What is lost/gained by being part
of such a community? Take a position and define where game communities
fit in. You can restrict your argument to a specific game or a game
type. Make sure you support your arguments.
- Blizzard owns the WoW servers; Linden owns the SL servers. In
fact, a lot of virtual communities rely on resources that are owned by
individuals or companies. Consequently, a company could ban a person
from its servers and subsequently from being part of that
community. Users do not necessarily have the same kinds of rights,
such as freedom of speech, they would have in the physical
world. Users cannot appeal decisions. Companies often do not exercise
their power in a way that would alienate the established community,
but they always have that option. Discuss the implications of company
interference in forming, developping and maintaining virtual
communities.
- Propose your own. Contact me.
Notes for Final Paper
- Use the ACM SIG Proceedings template http://www.acm.org/sigs/pubs/proceed/template.html
- Google "writing an academic paper" and make sure your paper is
well taught out. http://www.wpi.edu/Academics/Library/Help/Self/tutorials.html
is a good place to start. In particular, pay attention to
- Subheadings
- References. You are expected to find material relevant to your
topic and reference it appropriately. Material we have covered in
class also needs to be referenced in a similar way. See http://www.wpi.edu/Academics/Library/Help/Self/Citing/styleguide.html
for a list of style guides.
- Main point supported by sub-points and examples
- Grammar, spelling, capitalization ("I" referring to first person
singular is always capitalized. Blizzard is the name of a company, so
has to be capitalized.)
- Not starting sentences with connectives (but, however, also, so,
...). You can do it a couple of times if you know what you are doing
but it is not considered good writing style
- Paragraph -- nor arbitary line break, should have a point.
- Commas do not connect multiple sentences.
- Use a more formal language similar to the papers we have been
reading. This is not a blog entry.
- Make sure you re-read your paper before submitting. A good
practice is to have an early draft which you leave for a couple of
days and then read again with a fresh perspective.
- The first paragraph of your paper is the introduction. Your
papers main focus needs to come through in that paragraph.
- The last paper is the conclusion of the paper. Introduction and
conclusion are often similar to each other.
Updates
Jan 16: Finalized lecture by Darius on Jan 22, Darren on Jan 25. May
or may not have M 11-12 class on Jan 29 depending on how Darren's
class goes on 25th. Will have class M 11-12 on Feb 5th.
Jan 15: Updated readings for the week of Jan 22nd. Location for Thursday Beckett Room.
Jan 11: Updating the subject outline with the new class times. We will
not have the Monday 11-12 class, but we will have the 3-4pm
class. Guest lectures for Jan 22 and 25 being sorted out.
9 Jan 2007 -- The course will go ahead, but with
limited number of students. If you do not already have a signed ISP
form, you should look for an alternate course.
8 Jan 2007 -- There is a possibility that the course
may not go ahead due to some WPI regulation. I am trying to sort it
out and will let you know when I can. Still meeting on Thursday Jan
11th 3-4pm at Fuller 141 and hopefully having the class in C-term as
intended.
The above study outline was written for a 10-15 person class. I will
modify it to suit a smaller group. This will mean that you will be
able to focus on an area of your choosing, much more independent work.