IMGD 4100 (B 11)

Homework Assignment #11

Game Brains

Due by Web Turn-In: Midnight, Wednesday, December 7

(See general homework instructions for turn-in details.)

Live presentation in class on Thursday, December 8

The purpose of this assignment is to give you a chance to test your own broad understanding of game AI techniques and also to give you some practice presenting these ideas to a technical audience. Imagine that you are the lead AI programmer in a game company and you have been asked to consider buying the AI middleware system in question for your next big project.

Four AI middleware systems have been selected to research and evaluate in depth, based on the availability of a free evaluation download. Each review team will consist of two or three students. The team will:

There will be a few minutes for questions from the class on each system. The team should meet with each other early to decide on a plan for how to get all of these elements completed on time.

Overview Presentation (5 min)

Your slides will be turned in ahead of time and already be loaded onto the classroom podium machine. Watch your time! The instructor will warn you when you have 2 minutes, 1 minute and 30 secs. left in your presentation time. All students in the team should talk.

Please prepare a maximum of five slides not including the title slide, which includes the following information:

Your remaining five slides should answer the following questions: NB: Don't just parrot back the advertising hype you find on the company web sites. Put things in your own words and try to relate it to the concepts we studied in the course.

Technical Evaluation/Demo (5 min)

For this part of the presentation you will either have to bring a laptop (for live demo) or (safer option) create some screen capture videos, e.g., using Camtasia or similar tool, that are accessible via a web browser or from a thumb drive. If you are showing videos, make sure ahead of time that they are playable on a public WPI machine (such as in the library), which have the same software configuration as the classroom podium machine. All students on the team should participate in this demo.

This part of the presentation can be relatively informal. However, you must plan what you are going to show and explain why you chose to show it. Feel free to use tutorials that came with the evaluation copy.

Another good idea is: Take some aspect of SimpleSoccer (e.g., team or player behavior) or Raven and rough out how you would create it using the tool.

What to Turn In


All members of each team will receive the same grade.

Please post any questions to the myWPI forum for the course.