Technical Game Development II IMGD 4000 - D Term 2011 |
The following are required constraints on your game design and implementation. The reasons for these constraints are pedagogical, but almost all game projects have some significant constraints, whether they come from technical, financial, legal or market sources. Note that when constraints below say "at least", that means you may exceed the requirement, but we strongly recommend against it, since it is better to do a more polished job with limited scope than to only partially accomplish overly ambitious goals.
Notice that the setting, narrative, character personality and game mechanics aspects of your project are not constrained. The game design will be a collaboration with art-track students in IMGD 4500, who will also be responsible for producing the art assets, including models, animations and sounds. |
The game must:
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