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Technical Game Development II IMGD 4000 - D Term 2008 |
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The four games below were developed over a seven-week period in IMGD 4000 by teams of three (or in the case of Blob Life, two) technical-track students to experiment with specific technical issues in game development. Art work was not a requirement. All four games were implemented using jMonkeyEngine, by choice of the developers.
Please click through for more details on each game, including a playable download. |
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Notebook RunnerA "reverse" 2D platformer. |
Rise of the TurkeyA multiplayer 3rd person 3D platformer. |
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Blob LifeA turn-based strategy game with random map generation. |
Territorial SwarmFlying with the boids. |
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