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- Load a program from /usr/lpp/dx/samples/programs. You can
read a description of the program by clicking on Comment button of the
Browser.
- Run Execute on Change.
- If demo supports Sequencer, run it and try options (e.g. repeat, reverse).
- Open all Control Panels - check what effect each has.
- Through the Options menu, set the View mode to Rotate and change views.
- Double click on any module and manually change parameters (e.g.
Isosurface value).
- Open a demo which includes the Colormap editor and try changing map.
- Add an Interactor to a fixed parameter.
- Examine sample data files to understand structure.
- Try importing your own 2-D or 3-D data into an existing demo.
- Write a simple network to read in, AutoColor, and Display your data.
- Incrementally extend your knowledge by including modules in each class.
Matthew Ward
Fri Jul 18 13:17:40 EDT 1997