IMGD3000 Mid-Term Exam Topic Outline
Here is an outline of the topics that might be on the mid-term exam
(roughly presented in order covered in class):
- Overview of Game Engine
- Purpose
- Typical components
- Structures
- Managers
- Logfile Management
- Game Management
- Game World
- Game objects
- Storing and updating
- Events
- Notifying objects
- User-defined
- Game object interest
- Graphics Management
- Input Management
- Collisions
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