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Human Interaction in Virtual Environments Lab
Department of Computer Science
Worcester Polytechnic Institute

People


Here is a list of people involved in the HIVE lab. We are always looking for more collaborators, so please contact us if you are interested!

Faculty
[Picture of Rob Lindeman] Robert W. Lindeman, Associate Professor,
HIVE Coordinator
3D User Interaction; Computer Graphics; Gaming
[Picture of Emmanuel Agu] Emmanuel Agu, Associate Professor Mobile Graphics; Real-Time Rendering; Networks
[Picture of George Heineman] George T. Heineman, Associate Professor Software Engineering; Software Design
Graduate Students
[Picture of Mi Feng] Mi Feng, PhD Student Virtual Reality
[Picture of TJ Loughlin] TJ Loughlin, MS Student AI and Interaction
[Picture of Jia Wang] Jia Wang, PhD Student 3D User Interface in Virtual Environments
[Picture of Zhixin Yan] Zhixin Yan, PhD Student 3D User Interface in Virtual Environments, Computer Vision
Alumni
PhD Students
[Picture of Paulo de Barros] Paulo de Barros, PhD 2014 Multi-sensorial Interaction in Robot Teleoperation
MS Students
[Picture of Nicholas Alunni] Nicholas Alunni, MS 2014 Human Robot Interaction
[Picture of Jeremy Carson] Jeremy Carson, MS 2014 Interaction Using Motion Capture Systems
[Picture of Chen-Hao Chang] Chen-Hao Chang, MS 2006 Real-time Photorealistic Ray Tracing on GPUs
[Picture of Artur Janc] Artur Janc, BS 2007/MS 2008 Virtutopia: A Massively Scalable Distributed Virtual Environment (MQP)
[Picture of Brendon Light] Brendon Light, MS 2007 Virtutopia: Integration of Motions into the C4 Game Engine

Currently working at ATI/AMD.

[Picture of Peter Lohrmann] Peter Lohrmann, MS 2006 Real-time Photorealistic Ray Tracing on GPUs

Currently working at ATI/AMD.

[Picture of Robert Martin] Robert Martin, BS 2007/MS 2008 Virtutopia: A Massively Scalable Distributed Virtual Environment (MQP)

Currently working at ATI/AMD.

[Picture of Paolo Piselli] Paolo Piselli, MS 2006
(MS Advisor: Mark Claypool)
Enjoyment and performance measures within gaming.

Currently working at BAE Systems.

[Picture of Tim Walsh] Tim Walsh, MS 2008 Virtutopia: Integration of 3D Sound into the C4 Game Engine
Undergraduate Students

Shawn Donovan, BS 2006 MQP: Low-Cost, Marker-Based Optical Tracking in 3D.
[Picture of Tim Frost] Tim Frost, BS 2006 MQP: Low-Cost, Marker-Based Optical Tracking in 3D.
[Picture of Matt Jarmak] Matt Jarmak, BS 2007 Virtutopia: A Massively Scalable Distributed Virtual Environment (MQP)
[Picture of Steve Kolk] Steve Kolk, BS 2007 Virtutopia: A Massively Scalable Distributed Virtual Environment (MQP)
[Picture of Owen Pedrotti] Owen Pedrotti, BS 2007 Virtutopia: A Massively Scalable Distributed Virtual Environment (MQP)

We thank the following companies for their support:
[qnx] [ati]
[nvidia] [ageia]