Meetings are generally structured around current readings in VR. Typically one or more
papers are selected by the group for everyone to read, and then they are discussed,
deconstructed, etc. by the group.
If you would like to come, you can either email Prof. Lindeman (gogo [at] wpi.edu)
or just show up!
To receive announcements for/from this group, please subscribe to the HIVE mailing list
by sending an email to:
| Date
|
Topic/Paper
|
| 2008-09-15
|
Rob Lindeman, Introduction to Interaction in VR; Research Themes.
|
|
2008-09-22
|
Rob Lindeman, Introduction to Interaction in VR, part 2.
Visit to the HIVE.
|
|
2008-09-29
|
IJsselsteijn, W.A., Riva, G. (2003).
Being There: The experience of presence in mediated
environments. In: Riva, G., Davide, F., &
IJsselsteijn, W.A., (eds.), Being There - Concepts,
Effects and Measurements of User Presence in Synthetic
Environments, Amsterdam:IOS Press. pp. 3-16.
The
original site
.
|
|
2008-10-06
|
Meehan, M., Insko, B., Whitton, M., Brooks, F.P. (2002)
Physiological measures of presence in stressful virtual
environments Proc. of SIGGRAPH 2002, pp. 645-652.
|
|
2008-11-03
|
Gardner, W. (1999) 3D Audio and Acoustic Environment
Modeling
Found on this site
,
Wave Arts
|
|
2008-11-10
|
Taylor II, R.M., Hudson, T.C., Seeger, A., Weber, H.,
Juliano, J., Helser, A.T. (2001) VRPN: A Device-Independent,
Network-Transparent VR Peripheral System.Proc. of VRST
2001
|
|
2008-11-17
|
Zhai, S. (1998) User performance in relation to 3D
input device design. Computer Graphics, 32(4), Nov.
1998, pp. 50-54.
Here
is an HTML version of the paper.
|
|
2008-11-24
|
Billinghurst, M., Poupyrev, I., Kato, H., May, R. (2000)
Mixing Realities in Shared Space: An Augmented Reality
Interface for Collaborative Computing, Proc. of the
IEEE Int'l Conf. on Multimedia and Expo (ICME),
pp. 1641-1644.
|
|
2008-12-01
|
Kiyokawa, K., Takemura, H. (2005) A Tunnel Window and
Its Variations: Seamless Teleportation Techniques in
a Virtual Environment. Proc. of the 11th Int'l Conf.
on Human-Computer Interaction (HCI International2005)
.
Here
is a video on their gesture techniques.
Here is a video on the
tunnel window techniques.
|
|
2008-12-08
|
Mine, M., Brooks, F.P., and Sequin, C. "Moving Objects in
Space: Exploiting Proprioception in Virtual-Environment
Interaction," Proc. of ACM SIGGRAPH '97, 1997, pp.
19-26.
|
|
2008-12-15
|
Razzaque, S., Swapp, D., Slater, M., Whitton, M. C.,
Steed, A. (2002) Redirected walking in place Proc.
of the Workshop on Virtual Environments 2002
(Barcelona, Spain, May 30 - 31, 2002). W. Sturzlinger
and S. Muller, Eds. ACM Int'l Conf. Proc. Series,
vol. 23. Eurographics Association, Aire-la-Ville,
Switzerland, pp. 123-130.
Movie 1
(11.9MB)
Movie 2
(55.1MB)
|
| Date
|
Topic/Paper
|
| 2007-01-16
|
Organizational Meeting for CCHIVE, Spring 2007.
* * * MEETING IN FL 141 * * *
|
| 2007-01-23
|
Chen, K.T., and Lei, C.-L. (2006)
Network Game Design: Hints and Implications of Player Interaction,
Proc. of ACM NetGames, Singapore, October 2006.
* * * MEETING IN FL 141 * * *
|
| 2007-01-30
|
Continuation of discussion about last week's paper * * * MEETING IN FL 141 * * *
|
| 2007-02-06
|
Field trip to the HIVE to discuss problems with VR and gaming systems.
|
| 2007-02-13
|
Kiyokawa, K., Takemura, H. (2005)
A Tunnel Window and Its Variations: Seamless Teleportation Techniques in a Virtual Environment.
Proc. of the 11th Int'l Conf. on Human-Computer Interaction (HCI International2005).
Here is a video on their gesture techniques.
Here is a video on the tunnel window techniques.
|
| 2007-02-20
|
De Winter, D., Simoens, P., Deboosere, L., De Turck, F., Moreau, J., Dhoedt, B.,
Demeester, P. (2006)
A Hybrid Thin-client Protocol for Multimedia Streaming and Interactive Gaming Applications.
Proc of the 16th ACM Int'l Workshop on Network and Operating Sys. Support for Digital
Audio and Video (NOSSDAV) 2006, Newport, Rhode Island, USA.
|
| 2007-03-06
|
Chen, A., Muntz, R.R. (2006)
Peer Clustering: A Hybrid Approach to Distributed Virtual Environments.
Proc. of the 5th Workshop on Network and System Support for Games (NetGames 2006), October 2006.
|
| 2007-03-20
|
Scheibe, R., Moehring, M., Froehlich, B. (2007)
Tactile Feedback at the Finger Tips for Improved Direct Interaction in Immersive Environments.
Proc. of the IEEE Symp. on 3D User Interfaces 2007, pp. 125-132.
|
| 2007-03-27
|
Rueda, S., Morillo, P., Orduña, J.M., Duato J. (2007)
On the Characterization of Peer-To-Peer Distributed Virtual Environments
Proc. of IEEE Virtual Reality 2007, pp. 107-114.
|
| 2007-04-03
|
Boulanger, J.-S., Kienzle, J., Clark Verbrugge, C. (2006)
Comparing Interest Management Algorithms for Massively Multiplayer
Games,
Proc. of 5th ACM SIGCOMM Workshop on Network and Sys. Support for Games,
Singapore, October 2006.
|
| 2007-04-10
|
Suma, E.A., Babu, S., Hodges, L.F. (2007)
Comparison of Travel Techniques in a Complex, Multi-Level 3D Environment,
Proc. of the IEEE Symp. on 3D User Interfaces 2007, pp. 149-155.
|
| Date
|
Topic/Paper
|
| 2006-01-27
|
Zhai, S. (1998)
User performance in relation to 3D input device design.
Computer Graphics, 32(4), Nov. 1998, pp. 50-54.
Here is an HTML version of the paper.
|
| 2006-02-03
|
Zanbaka, C.A., Lok, B.C., Babu, S.V., Ulinski, A.C., Hodges, L.F. (2005)
Comparison of Path Visualizations and Cognitive Measures Relative to Travel Technique
in a Virtual Environment.
IEEE Trans. on Vis. and Comp. Graphics, 11(6), Nov.-Dec. 2005, pp. 694 - 705.
Here is a video on their study (26 MB!).
|
| 2006-02-10
|
Lindeman, R.W., Sibert, J.L., Mendez-Mendez, E., Patil, S., Phifer, D. (2005)
Effectiveness of Directional Vibrotactile Cuing on a Building-Clearing Task.
Proc. of ACM CHI 2005, pp. 271-280.
|
| 2006-02-23
|
Taylor II, R.M., Hudson, T.C., Seeger, A., Weber, H., Juliano, J., Helser, A.T. (2001)
VRPN: A Device-Independent, Network-Transparent VR Peripheral System.
Proc. of VRST 2001
|
| 2006-03-03
|
Strauss, P.S., Carey, R. (1992)
An Object-Oriented 3D Graphics Toolkit.
Proc. of SIGGRAPH 1992, pp. 341-349.
Here is a link to the SGI product page for OpenInventor.
|
| 2006-03-17
|
User-study brainstorming session. Bring your ideas!
|
| 2006-03-24
|
Teylingen, R., Ribarsky, W., v. d. Mast, C. (1997)
Virtual Data Visualizer. IEEE Trans. on Vis. and Comp. Graphics, 3(1), pp. 65-74.
|
| 2006-03-31
|
Report on the IEEE VR Conference/IEEE Haptic Symposium/IEEE 3DUI Symposium.
More info here.
|
| 2006-04-14
|
Kopper, R., Ni, T., Bowman, D., Pinho, M. (2006)
Design and Evaluation of Navigation Techniques for Multiscale Virtual Environments,
Proc. of IEEE Virtual Reality 2006, pp. 175-182.
Here is a video on their study (20 MB!).
|
| 2006-04-21
|
Swan II, J.E., Livingston, M.A., Smallman, H.S.,
Brown, D., Baillot, Y., Gabbard, J.L., Hix, D. (2006)
A Perceptual Matching Technique for Depth Judgments in Optical, See-Through Augmented Reality,
Proc. of IEEE Virtual Reality 2006, pp. 19-26.
|
| Date
|
Topic/Paper
|
| 2005-09-13
|
Rob Lindeman, Introduction to Interaction in VR.
|
| 2005-09-27
|
Simon, A., and Froehlich, B. "The YoYo: A Handheld Device Combining Elastic and Isotonic Input,"
Proc. of INTERACT 2003, pp. 303-310.
|
| 2005-10-11
|
Hinckley, K., Pausch, R., Goble, J.C., and Kassell, N.F. "Passive real-world interface props for
neurosurgical visualization," Proc. of ACM CHI '94, 1994, pp. 452-458.
|
| 2005-10-25
|
Mine, M., Brooks, F.P., and Sequin, C. "Moving Objects in Space: Exploiting
Proprioception in Virtual-Environment Interaction," Proc. of ACM SIGGRAPH '97, 1997, pp. 19-26.
|
| 2005-11-01
|
Whitton, M., Cohn, J., Feasel, J., Zimmons, P., Razzaque, S.,
Poulton, S., McLeod, B., and Brooks, F. "Comparing VE Locomotion Interfaces," Proc. of IEEE Virtual Reality 2005, pp. 123-130.
|
| 2005-11-08
|
Milgram, P., Kishino, F. (1994) A Taxonomy of Mixed Reality Visual Displays. IEICE Trans. Information
Systems, Vol. E77-D, No. 12, pp. 1321-1329.
You can access an HTML version at: http://vered.rose.utoronto.ca/people/paul_dir/IEICE94/ieice.html
|
| 2005-11-15
|
Slater, M., Usoh, M., & Steed, A. (1994). Depth of presence in virtual environments. Presence:
Teleoperators and Virtual Environments, 3(2), 130-144.
Other, related papers:
Usoh, M. , Arthur, K., Whitton, M. C., Bastos, R., Steed, A., Slater, M., et al. (1999)
Walking > Walking-in-Place > Flying in Virtual Environments. Computer Graphics, Annual
Conference Series: Proc. of SIGGRAPH 1999, pp. 359-364.
Slater, M., Usoh, M., & Steed, A. (1995) Taking steps: The influence of a walking metaphor on
presence in virtual reality. ACM Transactions on Computer Human Interaction, 2(3), 201-219.
I also found a great resource for
questionnaires on this topic.
|
| 2005-11-22
|
Kiyokawa, K., Takemura, H. (2005)
A Tunnel Window and Its Variations: Seamless Teleportation Techniques in a Virtual Environment.
Proc. of the 11th Int'l Conf. on Human-Computer Interaction (HCI International2005).
Here is a video on their gesture techniques.
Here is a video on the tunnel window techniques.
|
| 2005-11-29
|
Bowman, D., Wingrave, C. (2001)
Design and Evaluation of Menu Systems for Immersive Virtual Environments.
Proc. of IEEE Virtual Reality 2001, pp. 149-156.
Here is a video on their study (76 MB!).
|
| 2005-12-13
|
Fels, S, Hinton, G.E. (1998)
Glove-TalkII: A neural network interface which maps gestures to parallel
formant speech synthesizer controls.
IEEE Trans. on Neural Networks, 9(1), pp. 205-212.
Here is a link to video of the system.
|