Interactive Media & Game Development
Worcester Polytechnic Institute


IMGD 1001: The Game Development Process
Reading Assignment 4: Bates, Chapter 10

What to Read: Chapter 10, “Project Lifecycle and Documents” from Game Design by Bob Bates.


The complete etext of this book is available here.
You must be logged into a computer on the WPI network to access it.

What to Watch for: As you read, write down the answers to the following questions:

  • What is RTM? Why is it a cause for celebration?
  • What's the industry nickname for the last part of beta? What nickname is used if things go poorly?
  • What is a P & L?
  • What is ROI?
  • What is COG?

Some of these questions may appear on an upcoming quiz.

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