Interactive Media & Game Development
Worcester Polytechnic Institute

IMGD


IMGD 1001: The Game Development Process
Reading Assignment 1: Rabin, Section 7.2


What to Read: Section 7.2, “Game Industry Roles and Economics” of Steve Rabin's Introduction to Game Development. It expands on the material we went over in class.

[Rabin]

The complete etext of this book is available here.
You must be logged into a computer on the WPI network to access it.


What to Watch for: As you read, write down the answers to the following questions:

  • What is the typical development cost range for a multi-SKU console title?
  • What are ‘net receipts?’
  • Approximately how much money is a developer paid from the sale of a $50 console game?
  • What does ‘BOM’ stand for?
  • Name three significant platform holders.
  • How many of the top PC games sell more than 300,000 units?
  • What is the sales margin for a typical distributor?

Some of these questions may appear on an upcoming quiz.


Back to course page.